Space Blitz
This is my 2D Shooter Project.
Modifications:
Changed scoring structure as well as the health of the enemy units as well as the clear requirements per level.
Added additional levels and structured them to start off easy but require quick skills for the later levels to complete. There is a certain number of enemies that must be destroyed per stage and defeating the limited stronger enemies is required for achieving the highest score! Not to mention completing all 5 levels in one run!
Changed Instructions button to a scoring/controls button. Created script to reset high score from within the game which prompts a confirmation window to confirm user wants to reset the high score before they proceed.
Created by: Nathan Christianson
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